Archive for » January, 2011 «

Sunday, January 16th, 2011 | Author:

The v1.021 download has been taken down since there’s a new version on the way. See below!

If you find any part of the current release too difficult, an overhaul of the battle system is currently in development, and an update will be released over the next few months.

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Sunday, January 16th, 2011 | Author:

Hey there, loyal followers! As you can see, the ol’ production blog has received an upgrade with the help of WordPress!

Since the release of “Part One” last month, I’ve been taking a hiatus over the holidays, to gather the feedback I’ve received so far and plan out what I’ll be working on before the next big release to polish what’s already been done. The general consensus is that the battles need a lot of work. Before the demo’s release, some battle additions were added in late, and became too difficult or too easy, varying from player to player.

Needless to say, that’s going to be the main focus. Spells will be a lot different, characters will have additional  attacks to use, and the numbers/calculations will be adjusted as best as I can get them. I also may add in one or two more side-quests before the end of the demo depending on how much I can get done with the battle system over the next couple months.

Once that’s all set, and most people are happy with the balance, I’ll get going on “Part Two” which will be a lot less linear than the first chunk of the game. The characters are all established at this point in the game (10 hours in or so), and so part two will have each one develop in some new way.

That’s pretty much it. Play the demo if you’d like and leave me some feedback.

-PepsiOtaku